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  <titleInfo>
    <title>Architecture and videogames : intersecting worlds</title>
    <subTitle>intersecting worlds</subTitle>
  </titleInfo>
  <name type="personal">
    <namePart>Hui</namePart>
  </name>
  <name type="personal">
    <namePart>Scavnicky, Ryan</namePart>
  </name>
  <name type="personal">
    <namePart>Estrina, Tatiana</namePart>
  </name>
  <typeOfResource>text</typeOfResource>
  <originInfo>
    <place>
      <placeTerm type="text">London, England</placeTerm>
    </place>
    <publisher>Routledge</publisher>
    <dateIssued>2025</dateIssued>
    <edition>1a.Ed</edition>
    <issuance>monographic</issuance>
  </originInfo>
  <language>
    <languageTerm authority="iso639-2b" type="code">eng</languageTerm>
  </language>
  <physicalDescription>
    <form authority="marcform">print</form>
    <extent>xv, 374 Paginas ilustraciones</extent>
  </physicalDescription>
  <note type="statement of responsibility">Vincent Hui, Ryan Scavnicky and Tatiana Estrina.</note>
  <note>Incluye referencias bibliográficas e índices</note>
  <subject>
    <topic>Diseño de espacios virtuales</topic>
  </subject>
  <subject>
    <topic>Arquitectura y medios digitales</topic>
  </subject>
  <subject>
    <topic>Videojuegos</topic>
    <topic>Aspectos arquitectónicos</topic>
  </subject>
  <subject>
    <topic>Representación espacial en videojuegos</topic>
  </subject>
  <subject>
    <topic>Cultura visual digital</topic>
  </subject>
  <subject>
    <topic>Estética de videojuegos</topic>
  </subject>
  <identifier type="isbn">9781032528878 (hbk)</identifier>
  <identifier type="isbn">9781032528854 (pbk)</identifier>
  <identifier type="isbn">9781003408970 (ebk)</identifier>
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    <recordCreationDate encoding="marc">250428</recordCreationDate>
    <recordChangeDate encoding="iso8601">20250428094501.0</recordChangeDate>
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